Can you defend Tai against the Imperial Forces?
"Tai" has some great cover artwork that suggests something along the lines of the "Star Wars" and "Dune" movies, somehow esoteric, and maybe a hint of much later 16-bit game "Syndicate", or something. But most of that is just make believe - the cover is still great, it gives a nice visual context to the game's storyline, but there are no characters or people in the game, and it has no strategy elements. "Tai" is a vertically scrolling & 3rd-person-view fake-3D shoot-em-up game.
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"Tai" (1982) gameplay, first stage: straightforward & fun |
The first, vertically scrolling stage looks good, but isn't that spectacular. Controls are straightforward, and after a couple of attempts you'll probably be able to make it through. It works well and is fun to play - but it's only the build-up. The real challenge is the second stage. It's a 3D-like view of a Star Wars "Millenium Falcon" style spaceship which is being attacked by TIE fighter like enemy ships. The action gets a little chaotic, with your gun firing in several directions, and the enemy ships moving around quickly, but it looks fantastic, and there is a bit of an actual 3D feel.
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"Tai" (1982) gameplay, second stage: (almost) 3D open space battle! |
Overall, "Tai" is a very good job. Some obvious effort went into the stage design - visually, it's among the best charset-based ZX81 games. The fact that stage one and two are two distinct game modes gives it indeed some epic proportions. The first stage would've benefited from some sort of extra feature, but trying to make it to the second is all worth it. And it's quite difficult to finish, so it'll keep you occupied for a long time.
Rating: Make sure you make it to the second stage! 7.5 / 10
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"Tai" (1982) Cover artwork |
If you'd like to try "Tai" yourself, here are possible sources:
https://www.zx81stuff.org.uk/zx81/tape/Tai
https://spectrumcomputing.co.uk/entry/29364/ZX81/Tai